Self-indulgent headcanon of the day is that sparkbonded mechs can eventually learn to “ride along” each other’s sensory feed, even over long distances. It’s most likely to occur when one of them is in recharge (lack of other input), and the other one awake, so most don’t realise that’s what’s happening b/c at first the differences in sensory input parsing leads to an incoherent, dreamlike experience.
Over time, sparkbonding causes various subsystems to synch up, which will make the sensory experiences easier to parse, and may even lead to “phantom limb”-like sensations whle awake, especially between bonded pairs of different frame types and classes. The sensation source is rarely aware of the connection – for some people it can lead to feeling like they’re being watched, but even that is usually hard to distinguish from the general mutual “awareness” typical of a sparkbond.
Sensation transfer while awake is rarer, but it’s known to occur with sudden spikes in sensory or system activity, and the frequency at which they happen has a rough correlation with the percentage of system synch-up the bonded pair is experiencing. Data compression artefacting and junk data synch while in recharge (”dream sharing”) is considered a separate phenomenon from sensory transfer, and is a lot more common even among newly-bonded pairs.
Tag: sparkbond
I wonder how Transformers handle the death penalty when it comes to spark-bonded individuals. A spark bond entwines the participating parties’ sparks. If one person was to die, there’s a high chance the other may as well from the trauma induced over their spark bond.
If a spark-bonded mech was sentenced to death, would the system legally allow it? If the other bot was innocent, not involved at all in the crime, can they honestly kill this mech and risk killing an innocent in the process?